Death House Revisited

The first time I ran this module, I used it pretty much as is. Although it was fun, it took a lot of time to prepare and to play. That worked out fine for what we wanted, but I was quite keen to make a few changes and try it again.

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Why I love Critical Role

I love RPGs. They’re a unique form of communal storytelling, a great way to spend time with friends, and at best they’re a fantastic creative outlet. Whether you’re sitting at a physical table or playing online, it’s enormous fun for everyone from the GM to the newest of novice players.[…]

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